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Random thoughts on PSVR
Considering an entry into the VR space? We ended up with PSVR...
For us, we don't PC really, and weren't interested in getting a dedicated gaming PC and set up and the extra $800+ that would cost us. We also have a small living room so a large surround-experience footprint wasn't going to fly anyway. So we got the PS VR and have been loving it. The titles are more limited, naturally, because it is only titles developed for PS4 can make use of it. That isn't to say the catalog is small, but it is small-ER than you will get with Oculus. The price point of entry for us was more accessible, and we knew we'd get lots of use out of our PS4 in general (I still hadn't played Fallout 4 or the newest Uncharted, for starters). The demos that pushed us over the edge were Star Child and Moss. I think Playstaion has a thing on their website or in their app where you can do a search for places that demo the rig nearby, so you could go check it out if you haven't before.
Just had two girlfriends over last night for a 4 hour VR play session where I introduced demos and full games to friends with little to no VR experience. Tons of fun. Only complaint: the Playstation has user profiles built into their system which is supposed to customize the experience for each player, but this causes issues when you want multiple people passing the headset around. For instance, we were playing SuperHot and I realized it had my saved data from past games, so I had to go to settings, find the local saved data, and delete my saved data so my friend could start at the beginning. There was no option for setting up a new player in game in any way. The only other option is to set up a guest account for everyone and go through the tutorials and calibration for every person who wants to play, and then switch between profiles with every switch of the headset. No thanks. No idea how Rift or Occulus handle this kinda stuff, since I have only played demos built to be limited and reset, never played in a home environment.
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