Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

My Oculus Meta Quest Game Recommendations

by Thursday, May 05, 2022

My awesome husband gifted me a 128G Oculus 1 in September of 2020 for my birthday. In less than 6 months after that, I decided to upgrade to the Oculus Quest 2 256G version, as I was already filling my headset with games such that I was running out of space. In the intervening time, I have gotten a gaggle of friends to purchase the Quest 2, which is now known as the Meta Quest 2, and have tried and fallen in love with many many games. 


Recently some friends got new headsets, and I realized it would be helpful to list some of my favorite titles. I will break them into four categories: Movement & Music, Action & Shooters, Casual & Social, and Puzzle & Story. I am not really into sports games generally speaking, so you won't find much in that category for me, and what could be loosely called "sport" games I would put into Casual & Social.

In a future post, I am also going to list my top favorite accessories for the Meta Quest 2, to make game playing more comfortable, and so you can play longer!


Movement & Music

Beat Saber - $29.99
While it is not my favorite of the category, in my opinion, it is one of the must-haves for every Quest owner. It is a great intro to movement and rhythm games, has a good tutorial, has a reasonable footprint to play in (so small spaces won't keep you from playing it), and various play options to tailor your experience and level up as you gain skill. The base music catalog is not my favorite, but it'll get you moving, and there are a lot of DLC (downloadable content) in-app to expand your repertoire, including Imagine Dragons, Green Day, and most recently Billie Eilish. 

Note: Beat Saber does not support custom song maps natively, but it can be done via SideQuest. However, it does break periodically when BS updates their software and the third party app that allows custom songs hasn't updated yet. And even then you have to go through SideQuest to set it all up again. I don't use custom songs for BS for this reason.


SynthRiders
- $24.99
This is my favorite of the category, in both play style and music catalog. Bonus: it supports custom songs natively! So my catalog of available music is large for this title. I feel most like I am actually dancing in this one, vs Beat Saber which feels more like a sword-wielding ninja. It offers similar customizable experiences, where you can dial up or down the difficulty by changing the difficulty level, adding or removing barriers, 90 degree and 180 degree play, etc.


Others:
I have tried Pistol Whip, Smash Drums, Audio Trip, Supernatural, FitXR, and Dance Central. I just wasn't into them as much as these top two I recommend. Pistol Whip is fun for a shooting game, but isn't as exciting as a rhythm game; and there are simply shooters I like better. Audio Trip is most similar to SynthRiders, but I found the game mechanics less enjoyable for me. Supernatural and FitXR are really for, well, fitness. I LIKE that I get fitness benefits from my rhythm games, but it isn't why I play them. I play them because they are fun, but the fitness part is more incidental. And Dance Central I might enjoy more socially, but just wasn't fun for me solo, so I returned it. Your mileage may vary!


Action & Shooters

The Walking Dead - Saints and Sinners - $39.99
This is probably my favorite title on the platform, and it bridges between action/shooter and story. The story here is incredibly rich, the voice acting top notch, your sense of place is strong. You will be solving some puzzles and doing a lot of decision-making in conversation trees that will drive your unique story, and there are multiple endings to explore. But make no mistake: this is an action game where you will be sneaking, running for safety, stabbing wildly with whatever you have handy, and shooting guns you find and make. This game experience includes resource gathering and crafting elements as well, which are top of class. It scares the hell out of me, and I couldn't stop playing it until I had played it all the way through. Then they released bonus content and more story, and I choked back my fear and dove back in. Utterly addicting. Premium price tag, yes, but for a game that will deliver 100% and then some. (And another chapter is coming soon! AHHHH! CAN'T WAIT!)

Star Wars: Tales from the Galaxy's Edge - $24.99
SW: TFGE + DLC Bundle - $34.98
A longer title than even the full Vader Immortal Series combined (see below), and with more varied action and storytelling. You will visit a bevy of locations from the movies, picking up weaponry and money along the way. You'll buy upgraded equipment, make allies, and enjoy some side-quest fun in the form of finding colorful droid units as easter eggs in the environment. There is full questing in this one, and unlock-able achievements to keep the completionist in you happy for hours on end. I prefer this title over Vader Immortal--and there is certainly more content here--but it will be more challenging for casual gamers. If you want a more dip-your-toe storytelling experience with a little action, try Vader Immortal. If you're into the action as a primary player, this is the better choice, IMHO.

Vader Immortal Series - $29.97
You can buy each chapter individually for $9.99, but if playing in a virtual Star Wars universe interests you even a little, just get the whole thing. Around May 4th, it often goes on sale for 50% off (like right now), but I'd pay full price for this myself without complaint if I have the money. Each chapter has you playing through a short story, with you as a lightsaber-wielding protagonist. There is some light puzzling here, but largely you will be exploring, climbing, and waging battle against various enemies. The battles are not difficult, so even those who aren't familiar with this genre of gameplay will feel like the hero they were meant to be. Excellent graphics and voice acting.

Drop Dead: Dual Strike - $14.99
Good old fashioned shoot-em-up! Take the zombies out in various environments, from farms and cellars, to desert canyons and evil scientist lairs. This game is "on rails", which means it will bring you from point A to point B, and you don't have control over the path like you would in an open world like Walking Dead: S&S (above). Various zombies come at you from 180-270 degrees around you, and you'll use a myriad of guns and melee weapons to take them out. At the end of each chapter, you get a star rating for accuracy and speed, so if you like arcade style shooting games where you can replay levels to improve your score, this will be right up your alley.


Puzzle & Story

This is my favorite category of gaming, so you're gonna get a lot of suggestions here.

Puzzling Places - $14.99
I have been playing this since it was $4.99 on SideQuest, and backed their Patreon for months before their full release title. A full release which I gladly paid for all over again, and am enjoying the bells and whistles they added to the experience. Through the magic of 3D photogrammetry, the developers have created an interactive, immersive puzzle experience that I find incredibly challenging and relaxing at the same time. I love how this game gives me locations and objects to try to assemble, encouraging me to really appreciate the smallest details. A small corner of carpet I may never have appreciated before is suddenly my sole focus as I try to find its place is a palace sitting room scene. A particular shape of a rooftop in a faraway country demands my utter concentration as I seek the villa it belongs to. The full release added ambient soundscapes from the location of the photo, so you can hear music from the harpsichord, or bustling traffic and children playing from the park. You can choose easier or harder challenges by choosing your puzzle be split into fewer or more pieces.

This title overlaps between puzzle and casual, because it really is the kind of casual game you can just pick up and put down anytime you feel like it. but obviously...it's literally puzzles!


Red Matter
- $24.99
This is right up among my top experiences on the Quest. It is a story-driven puzzle game set in a dystopian future, as an astronaut sent to a moon of Saturn to investigate...shenanigans. The graphics are excellent, the story engaging, and the puzzles just the right level of difficulty to make it challenging but not tear your hair out. It is suspenseful without being stressful, and does not rely on jump-scare type action to create a sense of foreboding. I was so sad when I was finished, wanting more; and the good news is, it is so popular a game, they are making a Red Matter 2!

Note: Some people said they got motion sickness from the movement style of this game, but I am sensitive to that and I did not personally experience that.

Down the Rabbit Hole - $19.99
I am a sucker for Alice in Wonderland themed games, and this one does it justice. If you like games like Moss, you'll appreciate the immersive environment and charming characters in this puzzler. It is clever how it draws you in, the artwork is playful and lovely, and the puzzles are right in the middle of the difficulty spectrum. Hidden collectibles throughout as well, to get you really scouring your environments, which are deep and beautiful.

The Room VR: A Dark Matter - $29.99
I have played every The Room game available from Fireproof Games, so knew I was going to really love this game. 3D environment with physical puzzles to solve, in order to unlock...more puzzles! If you want to know if this type of game is to your liking before sinking $30 into it, the original The Room is something like $.99 to put on an iPad or smart phone. $4.99 each for the next three titles, as of this writing. It is low on story, but high in ambiance. Beautiful environments, creative puzzles. And the VR chapter of this series delivers on everything I love about the original series of games.

A Fisherman's Tale - $14.99
This is a title developed by a French team, and their unique approach to the art and puzzle mechanics shines through. It is just so CLEVER. The way you interact with the environments is like nothing I have ever played before, and will have you feel like Alice in Wonderland (no relation to Down the Rabbit Hole above LOL). Let's just say you bend the laws of physics to achieve your goals.

Time Stall

Time Stall
- $14.99
In A Fishermans' Tale you bend physics, but in this title, you bend time. You are on board a futuristic space liner, and the robots have gone rogue. Using a limited ability to slow time, you can avert disaster by leveraging items in your environment to undermine the robot's murderous intentions. The game is cheeky and slap-sticky, and it will get your heart racing in the best way possible.

The Curious Tale of the Stolen Pets - $9.99
Guided by your grandfather's voice, unravel the mystery of the stolen pets! A story-supported puzzler, with adorable miniature claymation-style environments to interact with as you try to solve the physical puzzles. This one can be fun to play with hand tracking, which makes you feel even more immersed in the scenes. While it misses the tactile feedback from the grips, it frees you in other ways-- turning, pinching, grabbing, nudging. And the environment itself encourages you to bend down, lean in, peek into and around obstacles to see all the details. Really adorable.

Ghost Giant - $24.99
A gorgeous game with a bit of a heavy story from Swedish developers Zoink Games. You really enter the world, reaching through the 4th wall to share in the environment with the characters. Similar to Moss, in that you will manipulate the environment for your tiny protagonist to be able to solve various puzzles. The world often offers dioramas you can turn to examine and interact with to discover what needs to be done to advance the story. I said heavy story, but don't let that scare you off. It is ultimately a story of courage and hope, and worth every minute spent helping your little friend in his time of need.

Shadow Point - $19.99
Let's be honest. They had me at Patrick Stewart narrating it. But the game itself has a unique puzzle mechanic in using shadows and mirror images to manipulate your environments, unfolding a story chapter by chapter. 


Casual & Social

AltSpace - FREE
This is a free platform for world building and social connection. Which means it will have its downsides, too (people online can be awful, but the community here is one of the best I've experienced in VR, truly). It is strange at first to talk to people in VR, and I was very shy when I started out. Luckily, I stuck with it, figured out what kind of spaces I wanted to occupy, and what experiences I wanted to seek out, and fell in love with it. Some of my favorite things to do is attend lectures or poetry readings, and go to "the movies"--virtual movie theaters playing blockbuster movies. I got to watch a rocket launch in real time in a space dedicated to learning about modern space travel, complete with a museum full of ship models, bios on astronauts, and more. There are virtual art installations, nightclubs, escape rooms/mazes, and classrooms to learn new things. Every day is different, so keep an eye on upcoming events to pop in and check out what you're interested in! (downside, you must create or have a Microsoft account for login to this platform. Microsoft purchased them not long ago, and made it a requirement.)

Walkabout Mini Golf - $14.99
This is just casual, social fun. Carve out a 3X3 space in your living room and hop back into your childhood playing mini golf. Make a room with friends and compete with each other while you chat. Lots of different courses to choose from.

Premium Bowling - $19.99
Multiple different themed bowling alleys, a simple interface, and a chance to get to the lanes from the comfort of your home. Bonus: no tennis elbow!


Cook Out!
- $19.99
You are a sandwich chef, trying to fill orders at a breakneck pace! You have to prep and stack the ingredients properly to fulfill the orders, and achieve the best score possible. You can play solo, but the real fun is in cooperative play with friends, where you divide tasks between you and have to communicate as best you can, coordinating the sandwich artistry between you to fill the orders in time. This will get your heart rate up, and elicits a lot of laughter.



Honorable Mentions

Demeo - $29.99
I don't know where to slot this one in, and my recommendation for it would really only go to very specific gamers, so I put it down here. It's like a D&D game meets a deck builder, with a 3D game board in front of you, where all your minis are playing out the battles in front of you. You can play solo and up to 4 players. There are ways to get matched with strangers online, but I don't prefer to trust that, so I've mostly played solo and a bit with my husband on a second Oculus. For me it was a little bit challenging to learn at first, and the scenarios are not easy, but once you get the rhythm of your character class, the options become more clear and you will get closer to beating the biggest bosses.

Alcove - FREE
Clearly looking to harness Boomers and their immediately adjacent aging generations, Alcove transports you to a calm home with a big TV with curated content, a collection of simple virtual games, walls where you can put up photos of your loved ones, a virtual world tour to visit unique locations around the globe in full surround, and more. While it isn't very deep, developers are actively trying to increase content. It is completely free, so worth getting to check it out.

Pottery VR - $19.99
Learn pottery skills, including shaping, firing, and painting your pieces. Increasing skills gets you not only money to expand your set of tools and glazes, but also some popularity. You start to receive commission requests. Do your best to match your masterpiece as closely as possible to the inspiration item to receive payment and more commissions, or make your own creations to sell at auction. This game is just very...chill. The kind of game where you do very little, so it's relaxing, but you still feel like you have something to work toward, so you aren't bored.

RealVR Fishing - $19.99
I hesitate to list this one, because I think it's kind of a high price for what you get. But people who get into this game get REALLY into this game. If you just need a quiet escape from the outside world, doing a casual activity, this might hit the right note for you. Travel around South Korea to the most beautiful rivers, lakes, and ocean views (they added the US West expansion recently as well). Collect fish in your giant fish tank at your own personal cabin on the water. Upgrade your fishing kit and boats, buy hats and clothing. You can crate a room to play with friends and chat while you fish. You can always try it and return it if it isn't up your alley, so I include it for your consideration.

Digital / Electronic Board Games

by Wednesday, April 24, 2019
We all know that nothing beats cardboard. Gaming is for many about the analog, tactile, physical experience here in meatspace, as a contrast to our increasingly digital worlds. But sometimes it is impractical (windy outdoor conditions, airplanes, etc), so digital versions can be a great boon. And the world of digital board gaming is getting exponentially better!
DigiDiced has been making some really cool digital versions of board games lately. Even better, they are releasing them simultaneously across iOS, Android, and Steam (which is also compatible with PC, Mac, and Linux/SteamBox), so accessibility across platforms has been stellar.
https://digidiced.com/our-games-2
Some of the games play online *and* locally multi-player, such as the popular Patchwork, Cottage Garden, and Indian Summer family of games. Even Isle of Skye plays local multi, which I was surprised to see. Others are competitions with the AI, such as Bohnanza, Terra Mystica, and Castles of Burgundy.
The portfolio isn't huge, but their implementation of these games are really top of the heap in my experience. I look forward to seeing what other licensing they can secure to continue to grow their library of available games!

What Game Made You a Gamer?

by Saturday, April 06, 2019
On BGG on FB someone asked this question, so I gave it a good think, and realized...there isn't just one game that turned me into a gamer. My family molded me into one since I was little.

It began with the usual Chutes & Ladders, Candyland, Mousetrap, and Hi Ho Cherry-O. Whenever I was at a friend's house, if it was a choice of toys or games, I wanted games.

Later it was also the typical Monopoly, Scrabble, Connect Four, Chinese Checkers, Chess, Battleship, Boggle, Stratego, Clue, Trivial Pursuit, and Life. Who didn't play things like Sorry, Aggravation, and Trouble? Operation was a fave, Yahtzee and Uno went on every camping trip.

From Etsy Seller Mythic Makings
Also ubiquitous in my youth was Cribbage, Pit, Risk, Othello, Waterworks, and many card games (Crazy 8's, Gin Rummy, etc). My parents would have friends over to play card games and drink until the wee hours.

With groups, it was party games like Pictionary, Outburst, Taboo, and Scattergories. Scene It came out when I was a kid, along with a rash of other games using your TV/DVD player. I took these kinds of games into college and "adult life" with me, along with newcomers like Cranium. I would hold parties just to play board games, which was not a "thing" in the 90's among my group. Tabletop gaming then was something more D&D/Vampire related. 

When I joined the SCA, Toblero, 9 Men's Morris, Mancala, Fox & Geese and more historical games became my obsession. I would design and create my own boards and pieces from carved or painted wood or sew and embroider them from colorful fabric and threads.

My Mom tried to implement a Thursday night family game night, but started it a little late when we were teens and resented it. LOL One tradition that stuck, though, was buying a new board game to learn and play on Thanksgiving after dinner.

I was surrounded by games my whole life! So it's hard to point to just one. But I can say as an adult, the two modern games that were pivotal for me was Akrotiri and Pandemic. Both made me go "Woah...wait...THIS is what gaming is like now?!" And it snowballed from there...

What about you? What games made you into a gamer?

Gaming Tables on Kickstarter in 2018

by Monday, September 10, 2018


Two board game tables launched on Kickstarter today alone, and yet another one launched a couple weeks ago. All are already fully funded, and are on offer for 25-30 more days as of this writing. For my geeky friends, here are some links and details:



Board Game Table's second KS is The Jasper. We bought their first table, the Duchess, which we play on all the time. Chad's a stand up guy and this table addresses the issues with the first KS and makes improvements on the table design itself, including smaller leaves (HALLELUJAH!). Also MADE IN THE USA.

This one is about $900 with the topper, $600 without (but the topper is part of the entire the point so...?). Downside: the only accessories are cup holders, which have fixed attachment points rather than a flexible rail system...and they cost extra, too. So all-in on this one is table, topper, and 6 cup holders is about $980:

https://www.kickstarter.com/projects/1296268806/the-jasper-a-board-gaming-table



Newest to the space, Seattle's own Wooded Realms is making the 2nd Breakfast table. They are trying to disrupt the market with the most affordable gaming table yet (outside of making your own). When they first launched there was only one table size, and it was too small, IMO. Since they funded in 3 days, they decided to add another table size and this one has the standard 3X5 play surface.

Features include a wider ledger space than the Duchess/Jasper, slide-out tables and a full rail system with cup holders and small tables included in the price, flippable vault surface with wood one side and speedcloth/fabric (TBD) on the other, AND a clear acrylic sheet for campaign maps. But the real kicker is that at this super low price, they also have LED lighting in the interior controllable by a Bluetooth phone app (can be set to sound reactive, music, or pre-sets), and 8 USB and 2 AC outlets built into the table.

I saw these tables in person at PAX West and they are sturdy, solid tables. They had a whole room where they let people play on them all weekend and they looked as good at the end of the weekend as they did at the beginning with a LOT of use.

Only downside I can see is a) unproven manufacturer with still some question marks on the project and b) made in China. (of course it would be at this price, but if it matters to you, make a note of it...)

https://www.kickstarter.com/projects/woodedrealms/2nd-breakfast-an-affordable-quality-board-game-tab



Finally is the Table of Ultimate Gaming's new entry to the space, "The Game Changer". Their most unique offering is a modular topper which goes on your existing table, with several sizes on offer including a coffee table size option. They can grow and shrink the topper as you wish with a leaves/extension system. They also have a full table option in similar design, utilizing the same modular accessory options. And this goes to 11: they have up to 4X6 play space sizes. Aesthetically, their table designs leave me unimpressed. For some, though, they make up for it in modularity and functionality. The ability to extend it, or take it apart and put it away is a really great upside to the topper concept, particularly for more casual gamers who only want to bring it out once in a while for play sessions with friends/at parties, and/or people who have a dining table they love and don't want to replace.

The only downside I see of the game topper concept is that it raises your table edges up by 4 inches in order to have a recessed vault. For shorter players like me, part of the appeal of a vaulted table is I put my elbows on the edge and can look down over the game play area more fully. To raise up the edge by 4 inches isn't ideal, and just puts the height of the game essentially at the same height as if I was on my normal dining table. Not a complete deal-breaker, but it does remove some of the functional upsides of a vaulted game table.

A 3X5' topper starts at $300, with a full comparable sized table coming in at $400, with no bells or whistles (no dining table covers either). Bundles include various combinations of add-on accessories include the dining table covers, play mats, sets of 4 cup holders, and matching chairs. All in on a 3.5X5' play area table (+dining table top, play mat, cup holders) is around $600, the larger 4X6' play area is $700.

https://www.kickstarter.com/projects/972632882/gamechanger-game-tables-and-table-toppers

So that's what's up on KS right now in board game table world. What a time to be alive! While I still lament the loss of Geek Chic, and still dream of one day having a Wyrmwood Prophecy (swoon), these are some solid new entries in this market. In the meantime, I am happy with my Duchess and watch the market grow and change before us all as the joy of board gaming continues to expand into more homes. If you get one, I'd love to hear about it!

Types of gamers

by Sunday, August 05, 2018
Gamers are like the suits in a deck of cards:

Diamonds like to find treasure, rack up the points.

Spades like to explore and dig around in the game to expose new tiles, new strategies, how the rules work, that strange little rule that no one ever uses and why it is there. 

Hearts are there just for the social aspects of the game - they like to be with people and the social interactions are what is important to them. The game is secondary to enjoying the company of the people around him. During the game, they will help out other people, offer to learn the game to teach to other people, assist them with strategy or point out rules they may have missed (" you forgot to collect your income this turn"). 

Clubs, all they want to do is beat people - winning is all important to them and they can not enjoy themselves unless they win.

A Life in Games

by Monday, April 18, 2016
I have been musing lately about why it is I enjoy games so much. The simple answer is that games were always a big part of my life. But more than that, it was a connection and expression of love to buy them, play them, and share them among people close to me.


We gamed as a family from my earliest memories. We would have a family game night periodically and sit around the dining table playing cards. My Dad would always play board games with us when Mom was off doing Mom stuff. Risk, Monopoly, Life, Chinese Checkers, and other standards abounded there. My Mom would buy a new board game every year at Thanksgiving, and we would learn it and play it over pie and tea after dinner--typically party and trivia games, like Balderdash, Pictionary, Scattergories, Crack the Case, and the ubiquitous Trivial Pursuit. She would also teach us Pass the Pigs, Waterworks, and Pit. Both my parents had regular cribbage nights with my old auntie and uncle, and they taught us patiently at their knee when we were little. My older brothers and sister would play all kinds of games with me, like Sorry!, Trouble, Clue, Connect Four, Mastermind, Stratego, and Scrabble. My grandparents taught us other classics, like checkers and chess, and on trailer camping trips would play "new classics" with us in the evenings like Uno and Skip-Bo. With friends when I was little, of course Candyland, Chutes & Ladders, Operation, and High Ho Cherry-O loom large in my mind. As a teen it was hosting Murder Mystery parties, and endless Yahtzee with my bestie.


A little Pandemic action while on a snowy cabin weekend getaway.



There was also an entire world of video games and computer games throughout my young life, which my Dad got my brother Brian and I into. We had Pong (yes, not when it was retro), Atari 2600, ColecoVision, Nintendo, and later Sega Gensis and Super Nintendo. We had the latest computers in the house as well because my father ran a computer consulting business as a side hobby to being a commercial airline pilot. He flew around the world, including a regular route to Hong Kong which exposed him to some of the latest technologies coming out of Asia at the time: Apple IIc (I still have Dad's, signed by Steve Wozniak), TI-99 (Alpiner, anyone?), Commodore 64, and on through PC evolution and all the games that came with it (Zork! Lode Runner! Wishbringer! Leisure Suit Larry!).

As a college student working on my own collection, I played a lot of party games like Catch Phrase, Taboo, Apples to Apples, and Cranium; or would rock some geeky RPG games like HeroQuest or actual pen n' paper D&D and its offshoots. I had my Super Nintendo in my room--pre-internet, kids--and would gather groups of friends for play sessions (sometimes instead of going to class. Ooops!) In my years in the SCA there was a lot of historical games, among which fox & geese, mancala, and *ahem* Toblero stand out.

There was a long dry spell of board gaming in there, wherein I married a shy man who didn't like the social games as much as I did. He would buy me games, but most were for 3+ players and he rarely wanted to invite people over to play them. There weren’t a ton of two-player games on the market either of us would be madly in love with. We did end up playing a lot of PC and console games, though. He was the one who introduced me to UO, my first MMORPG experience. We played lots of Playstation games and other co-op and P2P games like Diablo, Gauntlet, and Unreal Tournament. But since we also enjoy a shared love of television and movies as our preferred entertainment, it was a lot of screen-time. I was getting really restless and unhappy.

I tried to institute a “screen-free” night a few times, but it never stuck because we were at a loss as to what to do together at home outside of house work or hobbies we didn’t share. For instance I could knit, then what would he be doing? One of his main hobbies is building computers, which would necessitate another screen so that was out. We would go for long walks with the dogs in warmer months, but that didn’t work when the rains came. I liked biking a lot, but he didn’t fall for it the way I did. We went out to a lot of dinners, but that ended up costing money we didn’t want to be spending. It was confounding!

Date Night: King of Tokyo (not great for 2 players, it turns out!)




Only recently have I had a chance to re-discover board games thanks to a board gaming revolution that has been taking place in the new millennium right under my nose. A world of themes, mechanics, artwork, and experiences that weren’t around when I was younger. The idea of a co-operative board game was fairly foreign until recently--you had to have a third player be a DM/GM at least, which meant a 3-player minimum on some of my favorite role playing or strategic games. Not so today with cooperative games like Pandemic (and the episodic Pandemic LEGACY!), Flash Point: Fire Rescue, Dead of Winter, Elder Sign, and Forbidden Island and Forbidden Desert. The craft of gaming has improved exponentially, with the gorgeous gaming experiences in Patchwork, Lanterns, Mysterium, and Dixit. This era has introduced concepts perfect for both new gamers and veterans alike, such as Carcassonne, Ticket to Ride, Camel Up, and 7 Wonders. Eurogaming brings in themes and mechanics previously unexplored--you can live whole lives through a game. The range of these game themes reach back into the past, like in Agricola; and into an imagined new age, as with Android: Netrunner and Galaxy Trucker.

Lords of Waterdeep, looking sexay in the Broken Token box insert!



Since discovering the panoply of options before me, my game collection has grown. Better yet, my husband’s voracious appetite is matching my own! We had to rearrange our living room recently to make room for a new table for gaming, and rework the book shelves to replace books and tchotchkes with game boxes. Our time at home together is no longer dominated entirely by screen time (TV/movies, or television or desktop gaming), but instead may include a debate about which game to set up...and which game we want to play after that.


This week was an incredibly trying week for reasons I won’t bore you with here. But suffice to say, by the end of a terrible week and weekend, we were emotionally and physically drained. A lot of Bad Shit went down, we had to cancel social plans with people we love and miss due to adulting, the sunny day was waning and we just wanted to hibernate. What did we do? We took a couple beers onto our back deck with some games, and in no time we were smiling and laughing. Gaming was a welcome respite and mental distraction from the terrible week, and a way to connect with one another, face to face, playing together. Not looking at a screen. Looking at each other. Sharing in something joyful.


Forbidden Island - the closest call we ever had, but we got out alive!


It was a long time coming back around to the game-filled life I remember loving as a child. Gaming with another person or group of people is an act of connection, engagement, being present, challenge, exploration, and laughter. I am enthusiastic about sharing games with others because it makes me feel closer to those around me, even people I don’t know very well. In musing about it all I realize that for me, thanks to a lifetime of amazing people and making memories together around a console or table, gaming has always been synonymous with love.

What happens when mad geniuses get rich

by Thursday, June 26, 2008

PLEASE VISIT MY DANCE BLOG!


On this blog I share my personal posts about cooking and knitting, travel and other musings; while I will blog about dance-specific topics over on the Deep Roots Dance blog:
http://www.deeprootsdance.com

I hope you will enjoy both my sites. Thanks for visiting!
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